Symmetry Under Transformation
Cubical Maze Module
To Support and Strengthen the Disposition to Go On Learning Throughout Life
INNOVATION IN EDUCATION AND RESEARCH
"Steve Jobs: The Next Insanely Great Thing."
"I used to think that technology could help education. I've probably spearheaded giving away more computer equipment to schools than anybody else on the planet. But I've had to come to the inevitable conclusion that the problem is not one that technology can hope to solve. What's wrong with education cannot be fixed with technology.
"No amount of technology will make a dent."
Steve Jobs (as quoted by Gary Wolf, The Wired Interview, 1996)
The sense of touch overrides the human interaction with complex visual content in important ways. The power of touch is missing in computer learning -- a computer learning deficit.
TABLE OF CONTENTS -- follow multiple scientific perspectives with Links.
open your mind
The Smart Block. The Upgrade. "What’s in your child’s playroom?"
The operation of abstraction, self-challenge: the Sommer Cube (S3).
"… a kind of Strange Loop, an interaction between levels in which the top level reaches back down towards the bottom level and influences it, while at the same time being itself determined by the bottom level.” (Gödel, Escher, Bach)
A system that leverages cognitive / perceptual processing, algorithms, and the art of design with an emphasis on advanced thinking.
The embodiment of Albert Einstein's "Combinatory Play"
(visuospatial: analogical mapping and processing);
Especially Mathematics (science of patterns) Play (without symbols) --
a geometry of paradox (asymmetric, nested self-reference and contradiction).
From developing mind to powerful intellect:
infant, child or world-class mathematican.
The "transformative" nature of Its challenges and games
(dynamic cycle of concrete and abstract reasoning),
From manipulation (manual and mental rotation) to research
(Autism, Alzheimer's, visuospatial, etc),
The S3 offers a true "parallelism of general cognitive fields",
"I'd like to see the S3 in every preschool and elementary school classroom, and in the home of every family with young children.”
Laura E. Berk, Ph.D. Child Development, 8th Edition (cc mss)
crucial to the development / exercise of visuospatial reasoning in
(particularly in the formative years).
How to think.
And it's fun.
Cognitive Tool / Classic Toy
PROGRAMABLE LOGIC BLOCKS ("binary" -- Combinational Gate Array)
Math Topics: Higher-Dimensional Geometry, Topology”)
ROLLING BALL CONSTRUCTION
PLAYGROUND / CHILD DESIGNING
(3” X 3” X 3”)
(6” X 6” X 6”
(12” X 12” X 12”)